Influence of Immersion Level and Game Type on Virtual Reality Interventions for Upper Limb Function After Stroke: Protocol for a Systematic Review and Meta-Analysis (Preprint) Preprint

da Silva, Dayenne Jeneffer Souza, Cunha, Vitor Leandro da, Farias, Luanna Barbara de Araújo et al. Influence of Immersion Level and Game Type on Virtual Reality Interventions for Upper Limb Function After Stroke: Protocol for a Systematic Review and Meta-Analysis (Preprint) . 10.2196/preprints.95135

cited authors

  • da Silva, Dayenne Jeneffer Souza; Cunha, Vitor Leandro da; Farias, Luanna Barbara de Araújo; Carlos, Lara Cecília de Araújo; Medeiros, Candice Simões Pimenta de; Vieira, Edgar Ramos; Cavalcanti, Fabrícia Azevedo da Costa

keywords

  • 3 Good Health and Well Being
  • 42 Health Sciences
  • 4201 Allied Health and Rehabilitation Science
  • 6.7 Physical
  • Bioengineering
  • Brain Disorders
  • Cerebrovascular
  • Clinical Research
  • Clinical Trials and Supportive Activities
  • Comparative Effectiveness Research
  • Networking and Information Technology R&D (NITRD)
  • Physical Rehabilitation
  • Rehabilitation
  • Stroke

Digital Object Identifier (DOI)