School-Wide Adoption of a Mathematics Learning Game in a Middle School Setting: Using the TPACK Framework to Analyze Effects on Practice Article

Evans, Michael A, Nino, Miguel, Deater-Deckard, Kirby et al. (2015). School-Wide Adoption of a Mathematics Learning Game in a Middle School Setting: Using the TPACK Framework to Analyze Effects on Practice . ASIA-PACIFIC EDUCATION RESEARCHER, 24(3), 495-504. 10.1007/s40299-014-0225-y

cited authors

  • Evans, Michael A; Nino, Miguel; Deater-Deckard, Kirby; Chang, Mido

sustainable development goals

authors

publication date

  • September 1, 2015

published in

keywords

  • ACHIEVEMENT
  • DESIGN
  • Digital game-based learning
  • EDUCATIONAL COMPUTER GAMES
  • ENGAGEMENT
  • Education & Educational Research
  • Fraction achievement
  • Learning games
  • Mathematics education
  • PEDAGOGICAL CONTENT KNOWLEDGE
  • PERCEPTIONS
  • PROFESSIONAL-DEVELOPMENT
  • SCIENCE
  • Social Sciences
  • TEACHERS
  • TECHNOLOGY INTEGRATION
  • TPACK
  • Teacher professional development

Digital Object Identifier (DOI)

publisher

  • SPRINGER HEIDELBERG

start page

  • 495

end page

  • 504

volume

  • 24

issue

  • 3