Metacognition and Self-Scaffolding in MMORPGs: Case Study of an Adolescent Male Gamer Article

Monem, Ruba. (2015). Metacognition and Self-Scaffolding in MMORPGs: Case Study of an Adolescent Male Gamer . QUALITATIVE REPORT, 20(4), 454-465.

cited authors

  • Monem, Ruba

authors

publication date

  • April 1, 2015

published in

keywords

  • Gaming
  • Immersive Learning
  • MMORPG
  • Metacognition
  • Observational Case Study
  • Self-Scaffolding
  • Social Sciences
  • Social Sciences - Other Topics
  • Social Sciences, Interdisciplinary
  • VIRTUAL ENVIRONMENTS
  • Virtual Identity

publisher

  • NOVA SOUTHEASTERN UNIV

start page

  • 454

end page

  • 465

volume

  • 20

issue

  • 4