The effects of an educational video game on mathematical engagement Article

Chang, Mido, Evans, Michael A, Kim, Sunha et al. (2016). The effects of an educational video game on mathematical engagement . EDUCATION AND INFORMATION TECHNOLOGIES, 21(5), 1283-1297. 10.1007/s10639-015-9382-8

cited authors

  • Chang, Mido; Evans, Michael A; Kim, Sunha; Norton, Anderson; Deater-Deckard, Kirby; Samur, Yavuz

authors

publication date

  • September 1, 2016

keywords

  • ACHIEVEMENT
  • Behavioral engagement
  • COMPUTER GAMES
  • Cognitive engagement
  • Education & Educational Research
  • Educational video game
  • Emotional engagement
  • GENDER
  • Gender difference
  • Mathematics engagement
  • STUDENTS
  • Social Sciences

Digital Object Identifier (DOI)

publisher

  • SPRINGER

start page

  • 1283

end page

  • 1297

volume

  • 21

issue

  • 5